

Andrew Ward
3D Artist and Game Developer

Graduated from UT Dallas with my Master of Fine Arts Degree, focused on 3D Modeling and Game Design. I then moved to Korea where I taught and worked freelance.​
I have experience working as a freelance artist as well as with small to mid-sized team projects.
After working in Korea for 2 years, I returned and joined FlightSafety International where I currently develop and maintain virtual engine trainers using Autodesk Maya and the Unity game engine.
Skills
Programs
Primary
3D Modeling
Sculpting
Texturing
Project Management
​
Autodesk Maya
Zbrush
Substance Painter
Unity 3D
Marvelous Designer
​
Scripting
Concept Design
Storyboarding
Lighting
Video Editing
Secondary
Adobe Photoshop
Clip Studio Paint
After Effects
Adobe Premiere
Powerpoint
Languages
English
Korean
C#
​
Education
Achievements
2016-2018
University of Texas at Dallas
M.F.A. - Arts and Technology
Specialization: Indexical Storytelling
Officer of Pre-Production Collaborative 2015-2018
Graduated Cum Laude
2013 - 2015
University of Texas at Dallas
B.A. - Arts and Technology
Specialization: 3D Modeling and Pre-production
Phi Theta Kappa Honor Society
2009 - 2012
Hill College
A.A.S.
Specialization: Graphic Design and Animation
TEFL Certification