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Andrew Ward

3D Artist and Game Developer

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Graduated from UT Dallas with my Master of Fine Arts Degree, focused on 3D Modeling and Game Design. I then moved to Korea where I taught and worked freelance.​

I have experience working as a freelance artist as well as with small to mid-sized team projects. 

After working in Korea for 2 years, I returned and joined FlightSafety International where I currently develop and maintain virtual engine trainers using Autodesk Maya and the Unity game engine. 

Skills

Programs

Primary

3D Modeling

Sculpting

Texturing

Project Management

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Autodesk Maya

Zbrush

Substance Painter

Unity 3D

Marvelous Designer

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Scripting

Concept Design

Storyboarding

Lighting

Video Editing

Secondary

Adobe Photoshop

Clip Studio Paint

After Effects

Adobe Premiere

Powerpoint

Languages

English

Korean 

C#

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Education

Achievements

2016-2018

University of Texas at Dallas

M.F.A. - Arts and Technology

Specialization: Indexical Storytelling

Officer of Pre-Production Collaborative 2015-2018

Graduated Cum Laude

2013 - 2015

University of Texas at Dallas

B.A. - Arts and Technology
Specialization: 3D Modeling and Pre-production

Phi Theta Kappa Honor Society

2009 - 2012

Hill College

A.A.S.

Specialization: Graphic Design and Animation

TEFL Certification

© 2021-2022 Andrew Ward

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